72 static const KUINT16 GED_BASIC_GROUND_COMBAT_VEHICLE_SIZE = 20;
80 KINT8 TurretSlewRate,
KINT8 GunElevationRate );
96 virtual KUINT8 GetLength()
const;
106 void SetEntityID(
KUINT16 ID );
122 void SetEntityLocation(
KINT16 Offsets[3] );
123 void SetEntityLocationXOffset(
KINT16 X );
124 void SetEntityLocationYOffset(
KINT16 Y );
125 void SetEntityLocationZOffset(
KINT16 Z );
126 KINT16 GetEntityLocationXOffset()
const;
127 KINT16 GetEntityLocationYOffset()
const;
128 KINT16 GetEntityLocationZOffset()
const;
153 void SetEntityOrientation(
KINT8 Ori[3] );
154 void SetEntityOrientationPsi(
KINT8 P );
155 void SetEntityOrientationTheta(
KINT8 T );
156 void SetEntityOrientationPhi(
KINT8 P );
157 KINT8 GetEntityOrientationPsi()
const;
158 KINT8 GetEntityOrientationTheta()
const;
159 KINT8 GetEntityOrientationPhi()
const;
169 void SetSpeed(
KINT8 S );
170 KINT8 GetSpeed()
const;
178 void SetTurretAzimuth(
KINT8 T );
179 KINT8 GetTurretAzimuth()
const;
187 void SetGunElevation(
KINT8 G );
188 KINT8 GetGunElevation()
const;
196 void SetTurretSlewRate(
KINT8 T );
197 KINT8 GetTurretSlewRate()
const;
205 void SetGunElevationRate(
KINT8 G );
206 KINT8 GetGunElevationRate()
const;
212 virtual KString GetAsString()
const;
KINT8 m_i8GnElvRt
Definition: GED_BasicGroundCombatVehicle.h:68
short int KINT16
Definition: KDefines.h:102
unsigned short int KUINT16
Definition: KDefines.h:101
KINT8 m_i8GnElv
Definition: GED_BasicGroundCombatVehicle.h:64
KINT8 m_i8TrrtAz
Definition: GED_BasicGroundCombatVehicle.h:62
Definition: KDefines.h:182
Definition: KDataStream.h:48
KUINT16 m_ui16EntityID
Definition: GED_BasicGroundCombatVehicle.h:52
Definition: EntityAppearance.h:58
char KINT8
Definition: KDefines.h:100
bool KBOOL
Definition: KDefines.h:119
std::string KString
Definition: KDefines.h:116
Definition: GED_BasicGroundCombatVehicle.h:48
unsigned char KUINT8
Definition: KDefines.h:99
#define KDIS_EXPORT
Definition: KDefines.h:82
GroupedEntityCategory
Definition: EnumEntityManagement.h:118
KINT8 m_i8Spd
Definition: GED_BasicGroundCombatVehicle.h:60
KINT8 m_i8TrrtSlwRt
Definition: GED_BasicGroundCombatVehicle.h:66
EntityAppearance m_EA
Definition: GED_BasicGroundCombatVehicle.h:56